University of Utah - Masters of Entertainment and Engineering - GPA: N/A
- GAMES6000 - Theories of Games&Play
- GAMES6100 - Rapid Prototyping
- GAMES6300 - C++ For Game Programming
UC Berkeley - BS in Computer Science - GPA: 3.953
- CS170 - Efficient Algorithms and Intractable Problems
- CS184 - Foundations of Computer Graphics
- DESINV198 - Game Design
- CS284B - Advanced Computer Graphics Algorithms and Techniques
- CS194 - Gamecrafters
- CS294 - Computational Color
- CS188 - Introduction to Artifical Intelligence
- CS186 - Introduction to Database Systems
- CS70 - Discrete Mathmatics and Probability
- Other Misc